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Erechtheusa

6
Posts
2
Topics
A member registered Jul 01, 2019

Recent community posts

(1 edit)

Just an FYI ! 
Even after installing I couldn't run before copying local_settings 
from   %AppData%\Roaming\GameMakerStudio2-Beta\user.name_123456 

over to: %AppData%\Roaming\GameMakerStudio2\user.name_123456 


I guess it needs the Visual Studio path or something.

That makes a lot of sense! I actually haven't tried that. 

1) Cool !
2) Yeah, this is what I suspected. Better to wait for a stable release!
3) I got the latest zip from git, I get "builder was unable to find any runtimes in C:\ProgramData/GameMakerStudio2/Cache/runtimes please verify your runtime location and rescan".

Neither readme nor the page mentions how to change the runtime,. I assume I do this in "preferences", but there's no options at all to do this in. That section in preferences is completely missing.

4) I assume it's in their database and going to be fixed at some point?

(2 edits)

Noticed a few bugs in 2.3 beta:

1) Icons won't load unless you go to any icon and reload it, then all the others appear again.

2) I can't rename any resource. I get the dialogue box but nothing happens.

3) (Mentioned in another thread) Neither plugin or Autolt script works to build a project.

4) When you enter # Step etc regions these don't get added to the object, if you want an even you need to add it from within GMS2

(1 edit)

Hi,

I've added the builder addon, but don't see options to run the game from GMEdit. I'm positive I did everything right ..

Is builder supported in 2.3?

https://github.com/nommiin/builder